December 03, 2024, 05:25:50 pm

Author Topic: The Almighty 1.5  (Read 12498 times)

0 Members and 1 Guest are viewing this topic.

Offline Enigma

  • Chairman Of The Board
  • Hero Member
  • **********
  • Posts: 842
  • Reputation: 38
    • View Profile
Re: The Almighty 1.5
« Reply #30 on: May 26, 2013, 12:13:10 am »
Another selection of bug fixes has been uploaded.

?The semi severe issue of players colours messing up when they spawn
Players not being allowed to select a skill after spawning at The Black Hand Base.
Players not always spawning in their Org base when selected
Security guards not being able to use /detain properly.
The cooldown for a player robbing the bank never expiring.
The /ircpm message cutting off sometimes.
Several issues with /ircpm and !pm
Some issues with /lv
Fixed some issues with Deadpros using /shv
Removed some useless code
.
« Last Edit: May 26, 2013, 12:20:35 am by Enigma »

Offline Kelvin_Campe

  • Newbie
  • *
  • Posts: 28
  • Reputation: 0
    • View Profile
    • Youtube Channel
Re: The Almighty 1.5
« Reply #31 on: May 28, 2013, 03:42:06 pm »
Byrner/Enigma how many years has it been? 5? 6? ive seen some amazing updates in my day but this is just a giant leap even for you im truly impressed with what you've acomplished over these 5-6 short years.
I am the eye in the sky I am always watching

Offline Enigma

  • Chairman Of The Board
  • Hero Member
  • **********
  • Posts: 842
  • Reputation: 38
    • View Profile
Re: The Almighty 1.5
« Reply #32 on: June 01, 2013, 02:17:37 pm »
Thanks again for all the appraisal lads. I've fixed a few more bugs.

Caligulas's locking you in it's vault for longer than it should.
Caligulas's teleporting you to it's rear.
Being able to rob Calig's straight away after failing.
The wanted level regaining/losing bugs.
The Skyview cards should save now - Inform me if they don't.
« Last Edit: June 01, 2013, 02:50:32 pm by Enigma »

Offline Underated

  • Soldier of the ERR
  • Jr. Member
  • *
  • Posts: 60
  • Reputation: 6
    • View Profile
Re: The Almighty 1.5
« Reply #33 on: June 02, 2013, 06:11:08 pm »
1.5 is just utterly fantastic! :D

Offline Ms_Understood

  • ECNR Regular
  • Newbie
  • ***
  • Posts: 10
  • Reputation: 2
    • View Profile
Re: The Almighty 1.5
« Reply #34 on: June 03, 2013, 01:40:51 am »
Well i never..!
Spent the last fecking hour reading this whole topic haha
I think props is in order for owl BB and Wataki,
I know how much hard work you's have put into making 1.5 such a success. well done guys.
I might get an hour of Brian's time now if im lucky haha
Cant wait for the epic 1.6 :P expectations are high :D
good luck with that haha

Offline Enigma

  • Chairman Of The Board
  • Hero Member
  • **********
  • Posts: 842
  • Reputation: 38
    • View Profile
Re: The Almighty 1.5
« Reply #35 on: June 04, 2013, 12:35:12 am »
Yet another update lol....

This time.....I forgot to write down what I did  :-[
I just kept fixing bugs as they showed up, I also went through the script looking for issues. Many, many, MANYYY bug fixes have been put in. I'm sure you'll notice a few.

I also optimized the shit out of it again lol. Went through a lot of functions, re-wrote the code and positioned it better etc. Should be more efficient now!

Sorry I haven't got a list for ya's with this one.  :(

Offline Noes

  • The Black Hand
  • Full Member
  • ****
  • Posts: 165
  • Reputation: 6
    • View Profile
Re: The Almighty 1.5
« Reply #36 on: June 04, 2013, 08:22:06 am »
It's Fine we'll probably notice it anyway. :P

Offline TheSaint

  • Jr. Member
  • **
  • Posts: 97
  • Reputation: 0
  • Imperial King
    • View Profile
Re: The Almighty 1.5
« Reply #37 on: June 04, 2013, 09:40:49 am »
I demand a list!

Naahh great job man