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Messages - Enigma

Pages: 1 ... 7 8 [9] 10 11 ... 48
121
Announcements / Re: What has happened?
« on: August 08, 2013, 08:47:52 pm »
Funny you should mention that lads....  ;)

122
Announcements / Re: What has happened?
« on: August 08, 2013, 06:22:39 pm »
What's up gangstas
Another lost soldier! We need you & The Ark back kicking criminal ass.

123
Introductions / Re: HAAAAAI
« on: August 07, 2013, 02:39:42 am »
Welcome to our fine establishment my friend.

124
Announcements / Re: [Release] Version 1.6
« on: August 07, 2013, 02:38:32 am »
Very good script , Good job , its one of the best working ones I saw.
Thanks mate!

125
Announcements / Re: What has happened?
« on: August 07, 2013, 02:38:14 am »
Players like MegaZ are exactly what is needed. Players that don't just look at the player count and say "Nobodys in game, I'm not going in" Guess what, everyone is doing the same! MegaZ and a few others are thinking correctly; "Nobodys in game, maybe if I join more will join". One player = two players. Two players = Four players. So on and so on.

We can get this community back, it's not that far gone yet. We've had a rough couple of weeks, I believe it's going to get better though.

126
Announcements / What has happened?
« on: August 02, 2013, 04:14:20 am »
I think the title says it all. What has happened here? Our once flourishing, loving community has dwindled down drastically in numbers. It would appear we are losing more Regular players on a weekly basis. Some players are simply disappearing without a word of explanation. The alarming thing is it's all happening at once. All this inactivity, players leaving & disappearing is happening on a mass scale in a very short time frame.

It's quite shocking to come on daily and find between Zero and Five players in game. No posts on the forum for days. It can't be due to lack of updates. We've put out Two massive updates in the past Two months. Certain servers are putting out pea sized updates and passing them off as massive.
It can't be due to drama considering nobody ever argues here, we just spread the love.

Seriously, I would like to know what went wrong here. :/

127
General Server Discussion / Prison Mini-game?
« on: July 22, 2013, 05:02:47 pm »
We understand sitting in prison with nothing to do is extremely frustrating and quite frankly a buzz killer.

So I just wanted to know what ideas you guys have that we could make for when you're in prison. Any sort of mini game...Something to keep you entertained while sitting in prison. All ideas are welcomed!

128
General Server Discussion / Re: Leaving till 20th of July!
« on: July 21, 2013, 05:00:38 pm »
Good to have you back mate.

129
Friday Festival / Re: FnF - Week 22 - 19/07/13 - Schedule
« on: July 18, 2013, 11:46:58 pm »
Best prize ever lol.
Very generous Curiosity, thank you!

130
Announcements / Re: [Release] Version 1.6
« on: July 15, 2013, 01:51:31 am »
Which is why I re-located it to a less obstructive location.

131
Announcements / Re: [Release] Version 1.6
« on: July 12, 2013, 10:03:44 pm »
The Coutt And Shuttz was not removed. It was simply re-located.

132
Announcements / Re: [Release] Version 1.6
« on: July 11, 2013, 11:08:33 pm »
A sign of things to come ... if we live to do another day of scripting:

133
General Server Discussion / Re: Happy Birthday Topic
« on: July 11, 2013, 03:02:50 am »
Ah thanks lads! I had forgotten it was my birthday until a few hours before lmao

134
Announcements / Re: [Release] Version 1.6
« on: July 11, 2013, 02:58:40 am »

My Scottish friend also forgot to mention a few things!
  • The /rsv and /removecar commands have been re-invented.
  • The bug with it reading "Server: Unknown command" upon typing /resetvehicles
  • The /goto and /bring commands have been improved.
  • Fixed some issues with flying a Shamal into The Federal Reserve & Ivy.
  • An advanced /carcolour - You have several methods of typing this command, here are some examples:
    ./carcolour Red Blue 7 - (The 7 indicates the player ID of the vehicle driver)
    ./carcolour Blue 0 (The 0 represents the Colour ID for the vehicle (not listing a player id will change your own vehicles colour.))
    You've the option of typing the Colour name or for a more specific Colour, you can type the ID of the colour.
  • Some minor optimizations have also been put in place for when a player leaves an interior.

135
Announcements / Re: [Release] Version 1.6
« on: July 10, 2013, 08:17:01 pm »
We're currently working on patching every existing bug. Soon we should have a virtually bug free gamemode!

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