November 24, 2024, 03:15:07 pm

Poll

How shall we re-launch the server?

Vanilla Minecraft (1.4.6 No mods)
Tekkit 3.1.3 (MC 1.2.5)
Some other mods... Leave a reply!

Author Topic: The return of EGCM.  (Read 5116 times)

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Offline WatakiWatako

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The return of EGCM.
« on: December 27, 2012, 08:14:19 pm »
Well, the server seems to have come to a halt. I guess we're all bored of the current world!
So... What shall we do now? Leave a reply and cast your vote.

See you in the new world!

Meanwhile, EGCM is running Vanilla Minecraft 1.4.6 in creative mode.
« Last Edit: December 28, 2012, 05:37:52 pm by Enigma »
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Offline Matt

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Re: The return of EGCM.
« Reply #1 on: December 29, 2012, 06:32:34 pm »
As I suggested to you, I think we should have 1 Server but 3 Worlds(If you can do it).

The Worlds can bet Connected at the Spawn Point with a Teleport.
I think the Worlds should be;

Survival: Like we had before with Tekkit or we could use the Normal One(Forgot what it is called). If we do Tekkit the next one will be messed up.

Creative: Creative Mode but with certain Mods for a Free Build area which anything can happen and then a certain 50x50 or 100x100 Area for players assigned by Admins/Mods so that only the player can build in that area and so do the people they give permission to(There is such mod).

Event: An Event Server with Games which Admins/Mods can host to keep the server more fun and active. All in the Event World will have to be built by Admins/Mods but I was thinking of an extra rank for like Event Helpers so that people can import there own Games in aswell. Games like Spleef, Mazes and more.

That is my suggestion. If there is any Question feel free to PM me on IRC or reply here.
Only problem I guess like Wataki said is the Usage but that may be able to be worked round?

Offline Paranoid

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Re: The return of EGCM.
« Reply #2 on: December 30, 2012, 11:22:29 pm »
whoops i failed, i want tekkit 1.3.1 but voted vanilla,

i really like the suggestion Xplicit made this could be loads of fun, because in the event world people could just build some games for others to play. or roller coasters or something :D

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Offline Matt

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Re: The return of EGCM.
« Reply #3 on: December 31, 2012, 12:00:02 am »
i really like the suggestion Xplicit made this could be loads of fun, because in the event world people could just build some games for others to play. or roller coasters or something :D
Yeh, You got the point!:P

Offline GoR

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Re: The return of EGCM.
« Reply #4 on: December 31, 2012, 12:10:28 pm »
Vanilla!As seems , tekkit aint working for me but vanilla does , Minecraft aint working but vanilla does...
STRANGE.


Offline Matt

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Re: The return of EGCM.
« Reply #5 on: December 31, 2012, 12:44:38 pm »
So currently..
whoops i failed, i want tekkit 1.3.1 but voted vanilla,
4 for Tekkit
1 for Vanilla

Vanilla!As seems , tekkit aint working for me but vanilla does , Minecraft aint working but vanilla does...
STRANGE.
GoR I thought you connected to Tekkit before?

Offline GoR

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Re: The return of EGCM.
« Reply #6 on: December 31, 2012, 08:48:09 pm »
Whatever , Tekkit seems to be working now too , but i would still like Vanilla.Beetwen i can't connect to the server.......... I tryed with tekkit and vanilla too. Halp pl0x


Offline WatakiWatako

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Re: The return of EGCM.
« Reply #7 on: December 31, 2012, 08:54:19 pm »
Just to clarify, Volt-Host are currently having issues. That's why the server's down. lol
If the vote doesn't change over night, all of a sudden, we'll be launching Tekkit 3.1.3 tomorrow.

(Hint hint, new host!)
Discovery consists of seeing what everybody has seen, and thinking what nobody has thought.

Offline GoR

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Re: The return of EGCM.
« Reply #8 on: December 31, 2012, 08:56:28 pm »
Just to clarify, Volt-Host are currently having issues. That's why the server's down. lol
If the vote doesn't change over night, all of a sudden, we'll be launching Tekkit 3.1.3 tomorrow.

(Hint hint, new host!)

*Hurrah!*


burekhunter

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Re: The return of EGCM.
« Reply #9 on: December 31, 2012, 09:00:42 pm »
MAKE A PvP SERVER!

no, rly! i think it would be fun to play, it would be using vanilla MC and have bukkit :D
Something like this....

http://dev.bukkit.org/server-mods/toppvp/

Best Wishes,
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Offline Paranoid

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Re: The return of EGCM.
« Reply #10 on: January 01, 2013, 03:03:15 am »
we could make a PVP world, or something runescape like, with wilderness and Towns :D
AN ADVENTURE WORLD :D
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Offline Quit

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Re: The return of EGCM.
« Reply #11 on: January 01, 2013, 01:35:55 pm »
we could make a PVP world, or something runescape like, with wilderness and Towns :D
AN ADVENTURE WORLD :D

MAKE A PvP SERVER!

no, rly! i think it would be fun to play, it would be using vanilla MC and have bukkit :D
Something like this....

http://dev.bukkit.org/server-mods/toppvp/

Best Wishes,
                  -burek
What about hunger and survival games?

Offline WatakiWatako

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Re: The return of EGCM.
« Reply #12 on: January 01, 2013, 04:07:31 pm »
Result: Tekkit 3.1.3

Server will be up ASAP - See you there!
Check back on the forums later on for information on obtaining Tekkit 3.1.3 as well as the server's new IP.

EGCM is officially back. Please refer to the following threads for the server IP and any other important/useful information.

Server Information/Installing Tekkit
Updating Tekkit to 3.1.3
« Last Edit: January 01, 2013, 05:03:19 pm by WatakiWatako »
Discovery consists of seeing what everybody has seen, and thinking what nobody has thought.