So,since reading ratzu's topic like a nerd i decided something
Anti DM system,How will it work?Just read
So eventually we can PREVENT Random DM'ing when we do:
-If a white player shoots a white player,it will give the shooter a warning,if he kills him,he will be Auto-jailed
-If a cop shoots a white/yellow player it will do the same as above.
-If a white/yellow shoots a cop it will do the same
-If you kidnap a player and set a ransom,and it will allow you to dm that player which means:That you can dm him ONLY because he escaped,
-If a casino security or that light blue thing(dont remember name)starts Dm'ing others will get the same thing as i said,IF:
there is a red/orange,they can dm them if they fail to stop and surrender,which adds a new rule and makes the bigger usage of /sur
-If you have joined a event,the anti dm thing will be DISABLED untill you die in the event or quit it/or get kicked of it,Also i prefer that the admin can make the anti dm thing,like he can set it,Probably it will not be a dm event,so he can enable,disable it,
-So actually,last and not least,If the player DM's you,you can use /sd(self defence) With valid reasons,failure to do a invalid reason could lead to abuse,which can be reported with evidence
Comment,vote.