November 22, 2024, 10:42:09 am

Author Topic: SAMP 0.3z RC3  (Read 3335 times)

0 Members and 1 Guest are viewing this topic.

Offline WatakiWatako

  • ECNR Administration
  • Full Member
  • ******
  • Posts: 202
  • Reputation: 6
    • View Profile
SAMP 0.3z RC3
« on: January 22, 2014, 01:29:53 pm »
Please update your client using the latest installer.

SA-MP 0.3z RC3 Client/Server update

- Fixed: Joypad target switching still enabled autoaiming.
- Fixed: Sniper bullets were not working when vectored outside the SA land area.
- Extra server data for investigating any player shot data corruption.
- Added VectorSize pawn function.
Discovery consists of seeing what everybody has seen, and thinking what nobody has thought.

Offline Enigma

  • Chairman Of The Board
  • Hero Member
  • **********
  • Posts: 842
  • Reputation: 38
    • View Profile
Re: SAMP 0.3z RC3
« Reply #1 on: January 22, 2014, 06:08:40 pm »
At least now I won't continuously be killed by my team mates.  ;D

Offline Noes

  • The Black Hand
  • Full Member
  • ****
  • Posts: 165
  • Reputation: 6
    • View Profile
Re: SAMP 0.3z RC3
« Reply #2 on: January 24, 2014, 03:32:32 pm »
At least now I won't continuously be killed by my team mates.  ;D
Why not?

Offline Enigma

  • Chairman Of The Board
  • Hero Member
  • **********
  • Posts: 842
  • Reputation: 38
    • View Profile
Re: SAMP 0.3z RC3
« Reply #3 on: January 26, 2014, 12:54:32 am »
With previous SA-MP versions, there was a bug where my teammates would get "locked" onto me, so regardless of where they shot, it was hitting me. Resulting in some fairly relentless team kills!

Offline Noes

  • The Black Hand
  • Full Member
  • ****
  • Posts: 165
  • Reputation: 6
    • View Profile
Re: SAMP 0.3z RC3
« Reply #4 on: January 26, 2014, 01:00:02 am »
With previous SA-MP versions, there was a bug where my teammates would get "locked" onto me, so regardless of where they shot, it was hitting me. Resulting in some fairly relentless team kills!
asum can i please be your "Teammate" and have that Bug? (: