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Messages - Viper

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1
Announcements / Re: 0.3z Aim Style
« on: March 02, 2014, 07:58:30 pm »
Fuck lag and anything associated with it!!!

2
Announcements / Re: Downgrade?
« on: January 28, 2014, 08:27:16 pm »
Downgrade for sure! 0.3z is not actually an official release I don't think, just some tests they want to mainly about bullet sync as is more reserved for servers who really want this desperately or who are doing future script versions. Im sure it shall be released officially soon!

3
General Server Discussion / Re: This is the last topic I promise!
« on: January 26, 2014, 04:44:33 pm »
We shall miss you dearly. Please do come back every so often even if it's just IRC and I formally demand you to materialize for FGRPG's release even for just the day :D Good luck in life and hopefully we can still stay in touch with you.

4
Friday Festival / FnF event list!
« on: January 25, 2014, 08:59:50 pm »
Here are the events that will be run during FnF!
Also viewable with !fnflist with Houston.

1: King of the Trailer by Saw
2: FFA Rustler Fight(s) by Saw
3: Big Rig Race to Mt. Chilliad by Saw
4: Roof Top Battle (Any Vehicle) by Saw
5: Under Water Hydra Fight by Saw
6: Team Deathmatch Battle in Ireland's DM Arena by Saw
7: HideandSeek Caution Cone by Saw
8: WWE fight by Saw

5
Ban Management / Re: Unban Appeal /xiTrYH4RDxix
« on: January 03, 2014, 10:03:57 pm »
I have spent the last three days having to ban you for evasion through VPN and now you are finally applying, proclaiming ignorance. I have quite solid evidence that it is you.

However I will let the full ECNR admins weigh in their thoughts and make the decision on what action to take.

6
Will be sad to see you become inactive but as long as you pop in to see us still even only if it's on IRC then that would be great :D Good call on not letting games interfere with your education which is extremely important.

Condolences on the deaths of your loved ones and I wish you luck in everything you attempt.

And hopefully you won't leave us all completely :)

7
ECNR Suggestions / Re: Bring back when you die you lose your wanted lvl.
« on: January 02, 2014, 12:12:34 am »
That should be the case in my opinion  but also death should have some kind of penalty because its too easy to just die and not spend your time in jail and stuff. Just change death, simple :)

8
ECNR Suggestions / Re: Command /ignore
« on: December 28, 2013, 03:25:08 pm »
Yeah this will definitely be useful and I have seen it to be very successful in other servers. Might help to keep down some more fiery arguments.

9
Announcements / Christmas Update
« on: December 24, 2013, 08:53:59 pm »
First of all i'd like to say Merry Christmas to you all! Just wanted to make a quick update to assure you I am still alive and actually bothering with this Project (Which i am!). Progress has been going smoothly with many other features being added over the last month or so. Also a lot of refinement is being done on completed features to make sure they are working 100% and look appealing and absolutely awesome. Unfortunately I will have to say that FGRPG will not see a 2013 release date but if everything goes to plan we are looking at a 1st quarter release next year. I will of course try my best to get it out as soon as possible. However January will be busy for me with two assignments and an exam but i'm sure I can squeeze in some work. Plus the support from Enigma and WatakiWatako(Shock horror) has been amazing and I wouldn't have got nearly as far without them.

Thanks for reading and Merry Christmas to everybody!

10
Discuss Anything / Big Apology From EGC Staff
« on: December 24, 2013, 12:02:24 am »
As some of you may be aware, there was an argument between members of staff of EGC which included myself that happened publicly in front of everybody who was connected to the ECNR and the IRC network at that time. I will first say myself that I am genuinely sorry for what took place and how it happened. I'm sure it was apalling to watch members of staff that are supposed to promote a friendly and fun atmopshere, shatter that atmosphere with serious arguments that should of been taken straight to a private chat. It was also a very poor reflection on what EGC standards are normally like and a poor reflection on Byrner/Enigma who has spent a mega amount of time, effort and money on making this one of the best communities on the planet.

Rest assured of course that although you may not be thinking it right now, the admin team get on very well, we do give each other a hard time (As any team would), but there is a certain amount of love in the air that warms the heart ever so slightly. And after a long chat together, we have all reinforced that love and im even back to William Wagner jokes (Literally the best name on the planet). Also not to make excuses but I can't help but blame Global Warming, its just too hot and I dont have any A/C.

11
ECNR Suggestions / Re: Helper Status
« on: December 20, 2013, 01:46:19 pm »
There was something similar to this I believe. Theres a forum group and IRC commands available for an ingame moderator who had more limited access too commands but were able to freeze and mute. Not 100% sure why it was stopped though or if it was ever even utilized.

12
Games / Random Post (DONT READ ME)
« on: December 19, 2013, 04:47:18 pm »
Dont read this, Im testing the bot to see if it can be fucked to read this post or not!

13
Games / Re: Count to 10000
« on: December 19, 2013, 04:03:02 pm »
131

14
General Server Discussion / Re: Opinion Poll (#1)
« on: December 10, 2013, 07:24:27 pm »
Good idea for a scenario! Added that as an extra poll vote!

15
General Server Discussion / Opinion Poll (#1)
« on: December 10, 2013, 07:09:04 pm »
Ive been thinking that rather than sitting here trying to figure out what you all want, Ill just ask you all! So here it is! :D (NOTE: This poll is just for opinions, the one which is picked most isn't Guaranteed to be added, i just want opinions!)

So here it goes, obviously you already know its a Cops And Robbers server which means cops must be included. However, i'm not 100% sure what direction to take, so i've listed various scenarios on how I can implement it. Pick a scenario and then post a reply with your opinions and thanks in advance! Or if you don't like any of the scenarios, don't vote but post your opinion anyway!

Scenario 1
Simple, exactly like ECNR: Taze, cuff, detain and arrest. No biggey :D

Scenario 2
Same as above but with optimizations such as detaining only vehicles nearby and perhaps only allow people to be cuffed if they are either tazed or surrendered!

Scenario 3
Remove /cuff and /detain and instead keep it simple. You get a Tazer like in ECNR but being tazed automatically arrests you rather than having to /cuff and /ar or /detain. Keeps it simpler and more like a game but some people may feel it's too lacking of realism.

Scenario 4
Go even further and just /ar any wanted person next to you which sends them straight to jail. Simplest way but you may think this is overpowered to police!

Scenario 5
Same as above but with add some challenges, mainly a system where you can not use the command /ar if you have been damaged in the last 5 or 10 seconds. Means if a criminal starts a gunfight, police will have to respond with fire!

Scenario 6
Same as Scenario 3 with the tazer but will not be able to taze if recently damaged like on Scenario 5!

Thank you!

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