EnigmaticGC Forums

ECNR Information => Announcements => Topic started by: Byrner on June 12, 2026, 03:57:18 PM

Title: ECNR 2.1 Launch
Post by: Byrner on June 12, 2026, 03:57:18 PM
Well, I never thought I'd be writing one of these again!

My apologies for the outrageous delay - work, life & exploring other things got in the way. Always intended to get this released though and the day has finally arrived.

At approximately 7PM BST today, we will be launching 2.1 live on the server. Be sure to download the latest SA-MP client version in preparation: https://www.sa-mp.mp/downloads/

What is this update?
The purpose of this update is mainly to make the almighty 2.0 (https://enigmaticgc.com/index.php?topic=2665.0) playable. As ground breaking as 2.0 was - it was also foundation shattering. It introduced game-breaking bugs that made the game unplayable - and it remained that way for 8 years. Around this time last year, I set course to try right them wrongs and leave the server in a playable state. Accomplishing this with the 2.0 gamemode version was not going to be an easy task however. So it was decided that the best option would be to get an older gamemode version (1.6) in a playable state. This became 1.6.5 and is the version the server has been running since this time last year.

Myself & WatakiWatako have been running a business together for the past 12 years. Finding time to work on this update was not easy but we finally got around to finishing it. We believe this update (minus any issues observed after release) will be the definitive and possibly final ECNR server version.

Purpose
I loved my time running CRRPG/ECNR. Memories from that time will stay with me for the rest of my life. Nothing has ever quite been able to fill that gap for me. These past 9 years, it has always bothered me that the server was unplayable. The purpose of this update is to bring the awesome & innovative functionality that Wataki introduced in 2.0 to a finally playable state - while at the same time letting the server run indefinitely in a working state so that any time nostalgia hits, you, the community, can hop in. This is the position the server was supposed to be in 9 years ago and this wrong has finally been righted.

Features
The lions share of the new features and improvements can and should be read in the original 2.0 announcement post (https://enigmaticgc.com/index.php?topic=2665.0). Alongside the functionality mentioned there, 2.1 mainly focuses on bug fixes and some smaller additions.

Key New Features:

General improvements:

Game Breaking Bug Fixes:

General Bug fixes:

Final Thoughts:
I wanted to thank Wataki for helping us to finally get to this position as well as the community for your patience to finally get this out. I wanted you all to know that I thoroughly enjoyed my time with CRRPG/ECNR and as long as I have any control over things, the server, forums & Discord will continue to run, ensuring that a hit of nostalgia is always sitting here waiting for us.

You will need the latest SA-MP client version to play this update: https://www.sa-mp.mp/downloads/
Join us on Discord: https://discord.gg/nJyc7jxCF2

Love & appreciate you guys.

Byrner