11
Server Suggestions / Organisations
« Last post by Curiosity on December 19, 2013, 09:04:46 pm »I'm not going to personally bring anything new to the board but I was strolling through the forums and came across these two gems and thought they'd be a nice addition to FGRPG. They got quite a bit of support across the threads with some good ideas being spurted throughout!
Mert - Interactive Org Bases
Blowing the gates was good, but how about taking a bit further and allowing orgs to rob eachother, deducting from the org bank? Some other ideas were raised in there aswell!
Bas_Spijker - Organisation Wars/Capture Zones
The way I interpret this one is kind of as integrated "takeover" areas, so if for example the crim org stood in a checkpoint for 3 mins and successfully defended from the cops they would "own" that land which could give that org perks, whether it be $$/min or gaining an outpost!
So yeaah.
P.S Why the hell does the preview button take like 10 minutes to show a preview?
Mert - Interactive Org Bases
Blowing the gates was good, but how about taking a bit further and allowing orgs to rob eachother, deducting from the org bank? Some other ideas were raised in there aswell!
Bas_Spijker - Organisation Wars/Capture Zones
The way I interpret this one is kind of as integrated "takeover" areas, so if for example the crim org stood in a checkpoint for 3 mins and successfully defended from the cops they would "own" that land which could give that org perks, whether it be $$/min or gaining an outpost!
So yeaah.
P.S Why the hell does the preview button take like 10 minutes to show a preview?
12
General Server Discussion / Re: Opinion Poll (#1)
« Last post by Viper on December 10, 2013, 07:24:27 pm »Good idea for a scenario! Added that as an extra poll vote!
13
General Server Discussion / Re: Opinion Poll (#1)
« Last post by Tay_Zonday on December 10, 2013, 07:15:38 pm »I prefer to have a mix of Scenario 3 and Scenario 5.
The person is sent to jail upon Tazing, but it goes on CD if damage is dealt.
The person is sent to jail upon Tazing, but it goes on CD if damage is dealt.
14
General Server Discussion / Re: Opinion Poll (#1)
« Last post by Mireille_Jansen on December 10, 2013, 07:13:37 pm »Nice,
But can i ask if i can test the server an play it?
And see my opinion?
But can i ask if i can test the server an play it?
And see my opinion?
15
General Server Discussion / Opinion Poll (#1)
« Last post by Viper on December 10, 2013, 07:09:04 pm »Ive been thinking that rather than sitting here trying to figure out what you all want, Ill just ask you all! So here it is! (NOTE: This poll is just for opinions, the one which is picked most isn't Guaranteed to be added, i just want opinions!)
So here it goes, obviously you already know its a Cops And Robbers server which means cops must be included. However, i'm not 100% sure what direction to take, so i've listed various scenarios on how I can implement it. Pick a scenario and then post a reply with your opinions and thanks in advance! Or if you don't like any of the scenarios, don't vote but post your opinion anyway!
Scenario 1
Simple, exactly like ECNR: Taze, cuff, detain and arrest. No biggey
Scenario 2
Same as above but with optimizations such as detaining only vehicles nearby and perhaps only allow people to be cuffed if they are either tazed or surrendered!
Scenario 3
Remove /cuff and /detain and instead keep it simple. You get a Tazer like in ECNR but being tazed automatically arrests you rather than having to /cuff and /ar or /detain. Keeps it simpler and more like a game but some people may feel it's too lacking of realism.
Scenario 4
Go even further and just /ar any wanted person next to you which sends them straight to jail. Simplest way but you may think this is overpowered to police!
Scenario 5
Same as above but with add some challenges, mainly a system where you can not use the command /ar if you have been damaged in the last 5 or 10 seconds. Means if a criminal starts a gunfight, police will have to respond with fire!
Scenario 6
Same as Scenario 3 with the tazer but will not be able to taze if recently damaged like on Scenario 5!
Thank you!
So here it goes, obviously you already know its a Cops And Robbers server which means cops must be included. However, i'm not 100% sure what direction to take, so i've listed various scenarios on how I can implement it. Pick a scenario and then post a reply with your opinions and thanks in advance! Or if you don't like any of the scenarios, don't vote but post your opinion anyway!
Scenario 1
Simple, exactly like ECNR: Taze, cuff, detain and arrest. No biggey
Scenario 2
Same as above but with optimizations such as detaining only vehicles nearby and perhaps only allow people to be cuffed if they are either tazed or surrendered!
Scenario 3
Remove /cuff and /detain and instead keep it simple. You get a Tazer like in ECNR but being tazed automatically arrests you rather than having to /cuff and /ar or /detain. Keeps it simpler and more like a game but some people may feel it's too lacking of realism.
Scenario 4
Go even further and just /ar any wanted person next to you which sends them straight to jail. Simplest way but you may think this is overpowered to police!
Scenario 5
Same as above but with add some challenges, mainly a system where you can not use the command /ar if you have been damaged in the last 5 or 10 seconds. Means if a criminal starts a gunfight, police will have to respond with fire!
Scenario 6
Same as Scenario 3 with the tazer but will not be able to taze if recently damaged like on Scenario 5!
Thank you!
16
Announcements / Re: Some updates and your chance for a sneak peek!
« Last post by Enigma on December 09, 2013, 12:40:30 pm »Perhaps you should of read the topic rather than just peoples replies.
Viper changed it to people having unlimited access whenever a BETA test is needed, which is quite often.
Viper changed it to people having unlimited access whenever a BETA test is needed, which is quite often.
17
Announcements / Re: Some updates and your chance for a sneak peek!
« Last post by Littleman on December 08, 2013, 02:45:12 pm »Thats retarded, paying just to get sneek peeks? Worst idea yet
18
Pictures / Re: Screenshots (#1)
« Last post by Littleman on December 07, 2013, 04:21:59 pm »Now ill have to double scorewhore >:
19
Pictures / Re: Screenshots (#1)
« Last post by GetIn on December 05, 2013, 03:44:04 pm »wow..........hurry up i wanna see this!
20
Announcements / Re: Important Announcement Regarding FGRPG
« Last post by GetIn on December 05, 2013, 03:43:15 pm »seems so good cant wait