April 20, 2024, 08:18:33 am

Recent Posts

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General Server Discussion / Re: Viper missing?
« Last post by Saw on April 01, 2015, 06:35:24 pm »
WatakiWatako handed it over to Viper back in like 2013-14 after WatakiWatako got busy and couldn't get it released.
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General Server Discussion / Re: Viper missing?
« Last post by .RandomFlipper. on March 19, 2015, 08:34:49 am »
i'm confused . explain please



"almost ready"
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General Server Discussion / Re: Viper missing?
« Last post by Curiosity on March 13, 2015, 07:07:14 pm »
I've spoken to him a few times over the last couple of months. He's alive if that counts, not sure about FGRPG though.

Apparantly he has been busy with uni.
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General Server Discussion / Viper missing?
« Last post by Saw on March 12, 2015, 07:44:24 pm »
Haven't seen Viper in ages now, just wondering if anyone has seen or heard from him. Also with FGRPG, I'm sure it is still in process but is Viper going to continue it or is someone else going to start working on it? I hope he is alright and maybe he can come back soon!
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Announcements / Re: Christmas Update
« Last post by Curiosity on December 28, 2014, 03:11:13 pm »
So here it is, Merry Christmas, everybody's having fun.
Look to the future now, it's only just begunnnn!

It's Chrissstttmaaaaaaaaaaaaaas! :D

I think I can speak on behalf of all of the community when I say that we're truly grateful for all of the hard work you've been putting in. It'll be worth it in the end when the russians move in, the dmer's drive the general population away, the hackers rip everybody limb fr.. Anyways! We've waited over a yeartwo years for the release, so there's no harm waiting another couple of monthsyears!

Enjoy the break, and merry christmas ya filthy animal.
And don't forget to celebrate Kwanzaa 2k14.
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Pictures / Re: Screenshots (#1)
« Last post by Saw on November 14, 2014, 12:00:03 am »
Maybe we can get some more pictures? xD
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Server Suggestions / Re: Organisations
« Last post by joaofcmb on December 29, 2013, 01:01:38 pm »
Great ideas indeed.

Me and robocop are also working on making Sunday nights Org vs Org events. We're hoping to make it happen and to make popular
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Announcements / Re: Christmas Update
« Last post by Curiosity on December 24, 2013, 11:07:57 pm »
So here it is, Merry Christmas, everybody's having fun.
Look to the future now, it's only just begunnnn!

It's Chrissstttmaaaaaaaaaaaaaas! :D

I think I can speak on behalf of all of the community when I say that we're truly grateful for all of the hard work you've been putting in. It'll be worth it in the end when the russians move in, the dmer's drive the general population away, the hackers rip everybody limb fr.. Anyways! We've waited over a year for the release, so there's no harm waiting another couple of months!

Enjoy the break, and merry christmas ya filthy animal.
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Announcements / Christmas Update
« Last post by Viper on December 24, 2013, 08:53:59 pm »
First of all i'd like to say Merry Christmas to you all! Just wanted to make a quick update to assure you I am still alive and actually bothering with this Project (Which i am!). Progress has been going smoothly with many other features being added over the last month or so. Also a lot of refinement is being done on completed features to make sure they are working 100% and look appealing and absolutely awesome. Unfortunately I will have to say that FGRPG will not see a 2013 release date but if everything goes to plan we are looking at a 1st quarter release next year. I will of course try my best to get it out as soon as possible. However January will be busy for me with two assignments and an exam but i'm sure I can squeeze in some work. Plus the support from Enigma and WatakiWatako(Shock horror) has been amazing and I wouldn't have got nearly as far without them.

Thanks for reading and Merry Christmas to everybody!
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Server Suggestions / Re: Organisations
« Last post by Enigma on December 20, 2013, 05:21:22 pm »
Good ideas indeed. Could assist in creating more of a disassociation between ECNR and FGRPG features too. If we can't fit this into the first release, we will certainly work on it for version 1.1.
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