November 23, 2024, 05:21:59 am

Author Topic: The Almighty 1.5  (Read 12359 times)

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Offline TheSaint

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Re: The Almighty 1.5
« Reply #15 on: May 17, 2013, 11:56:21 pm »
Fantastic!

Offline Quit

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Re: The Almighty 1.5
« Reply #16 on: May 18, 2013, 12:36:23 am »
Bugs:
-When you decrypt Caligula's vault it automaticly closes before it even fully opens..
-The new bomb shop for cars kills you when you activate it no matter how far from car you are(atleast it happened to me 4 times)
-Weather bug:Everything is purple and you can see shit....and whole game is lagging it looks like everything has duplicated etc.
-It says "Rob ATM" in bank menu

Ill edit this post if i find anything else

Offline Marwin

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Re: The Almighty 1.5
« Reply #17 on: May 18, 2013, 02:24:11 am »
already 1.5!?!?
If only i can go ingame right now xD
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Offline Paranoid

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Re: The Almighty 1.5
« Reply #18 on: May 18, 2013, 02:50:59 pm »
great update guys!

and Gudluck wataki with exams
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Offline Enigma

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Re: The Almighty 1.5
« Reply #19 on: May 18, 2013, 05:47:57 pm »
Bugs:
-When you decrypt Caligula's vault it automaticly closes before it even fully opens..
-The new bomb shop for cars kills you when you activate it no matter how far from car you are(atleast it happened to me 4 times)
-Weather bug:Everything is purple and you can see shit....and whole game is lagging it looks like everything has duplicated etc.
-It says "Rob ATM" in bank menu

Ill edit this post if i find anything else
Can you get a picture next time the weather bug occurs?

The Bomb Shop thing, what do you mean, it kills the person who set the bomb off or? More detail please.

Thanks for all the appreciation lads. You've made myself and Wataki feel all the time spent was worth it. Thanks !  ;D

Offline Saw

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Re: The Almighty 1.5
« Reply #20 on: May 18, 2013, 05:50:27 pm »
The person who placed the bomb in the car (from the bombshop) gets killed when you detonate it.  you can be across the street and you'd still die.

Offline Deadpros

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Re: The Almighty 1.5
« Reply #21 on: May 18, 2013, 05:54:37 pm »
That bug saw and rage claims with the car bombs from the bomb ship at piret ship, never happend to me
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Offline Enigma

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Re: The Almighty 1.5
« Reply #22 on: May 18, 2013, 06:09:07 pm »
Uploaded some bug fixes/changes:
/robbank & /bankrob have been removed. You now attempt the robbery through the dialogue.
The small issue of it listing an impossible "Rob ATM" in a Bank checkpoint.
Some issues with /duel have been resolved.
I've added a countdown timer to dueling so players know when to begin.
Players will regain any health they lose while this 5 Second countdown is running. (To avoid players shooting too early)
Calig's door closing before it even opens should be fixed.
Some issues with /ircpmall and /ircpm.
Issues with /transfer
Cleaned up some old code.
Some grammatical mistakes.


These fixes will be live upon the next server restart.
« Last Edit: May 18, 2013, 06:15:39 pm by Enigma »

Offline Quit

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Re: The Almighty 1.5
« Reply #23 on: May 18, 2013, 06:12:03 pm »
Enigma this is the weather bug:
http://imageshack.us/photo/my-images/28/samp434a.png
I couldnt get a picture in right time...weather gets even worse!

ANOTHER BUG:
/transfer doesent work it says that u are not in a bank checkpoint
« Last Edit: May 18, 2013, 08:18:58 pm by Quit »

Offline StarScream

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Re: The Almighty 1.5
« Reply #24 on: May 19, 2013, 01:42:05 am »
I must say Byrner I am proud of you and Wataki. I am going to have so MUCH fun with the new trash and fire fighting system :)

Thanks for the hard work to everyone who contributed and the supporters of ECNR!

Offline Enigma

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Re: The Almighty 1.5
« Reply #25 on: May 19, 2013, 07:07:56 pm »
Thanks again lads.

I've updated it again with some minor changes:
You can use /toggleweather to not be affected by the weather system.
You can now /blow and sand engines again.

Offline TheSaint

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Re: The Almighty 1.5
« Reply #26 on: May 19, 2013, 07:22:01 pm »
Thanks again lads.

I've updated it again with some minor changes:
You can use /toggleweather to not be affected by the weather system.
You can now /blow and sand engines again.

70 terrorist skill, here I come!

Offline Underated

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Re: The Almighty 1.5
« Reply #27 on: May 19, 2013, 11:28:34 pm »
There are no words in the English language to describe how hard Byrner and Wataki worked on this update. Anytime I saw Byrner he was scripting. Your hard work and dedication has most certainly paid off lads. You have given us all a tremendous playing experience and you should be very proud if yourselves. ECNR continues to improve daily. New fantastic players and new updates just continue to contribute massively to the community. I think we should all show these men our huge appreciation for what they have done. Thank you.

Offline WatakiWatako

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Re: The Almighty 1.5
« Reply #28 on: May 25, 2013, 09:46:58 pm »
Bugfix on 25/05/2013
?Firefighting rewards enabled again (Since there are no abusable bugs)
?Fires no longer become bugged after the 4th fire.
?The North FDSA Base gates now work.
?The duel countdown now displays 5, 4, 3, 2, 1, GO as expected.
?The Andromada Bomber is now functional once again.
?After logging in and spawning, your colour will be set correctly if you are wanted.
?Hydras can no longer be flown by non-army players.

The fixes will be live shortly along with some additional changes that Byrner plans on making!
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Offline cr33p1ngd34th

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Re: The Almighty 1.5
« Reply #29 on: May 25, 2013, 10:08:36 pm »
Wataki and Byrner, you guys have totally spiced up the game play for me, therefore making it more fun and addictive of a gamemode. The waste collection job is so much easier than it was before, the fire-fighting is fixed and awesome, I especially love the rigging system with the detonator, pure genius :P. I'll probably be on more often because of my love for this community and gamemode.

 P.S. Watch out because I will blow you up when you least expect it!  ;D