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81
Announcements / Re: The return of EGCM.
« Last post by GoR on December 31, 2012, 08:48:09 pm »
Whatever , Tekkit seems to be working now too , but i would still like Vanilla.Beetwen i can't connect to the server.......... I tryed with tekkit and vanilla too. Halp pl0x
82
Announcements / Re: The return of EGCM.
« Last post by Matt on December 31, 2012, 12:44:38 pm »
So currently..
whoops i failed, i want tekkit 1.3.1 but voted vanilla,
4 for Tekkit
1 for Vanilla

Vanilla!As seems , tekkit aint working for me but vanilla does , Minecraft aint working but vanilla does...
STRANGE.
GoR I thought you connected to Tekkit before?
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Announcements / Re: The return of EGCM.
« Last post by GoR on December 31, 2012, 12:10:28 pm »
Vanilla!As seems , tekkit aint working for me but vanilla does , Minecraft aint working but vanilla does...
STRANGE.
84
Announcements / Re: The return of EGCM.
« Last post by Matt on December 31, 2012, 12:00:02 am »
i really like the suggestion Xplicit made this could be loads of fun, because in the event world people could just build some games for others to play. or roller coasters or something :D
Yeh, You got the point!:P
85
Announcements / Re: The return of EGCM.
« Last post by Paranoid on December 30, 2012, 11:22:29 pm »
whoops i failed, i want tekkit 1.3.1 but voted vanilla,

i really like the suggestion Xplicit made this could be loads of fun, because in the event world people could just build some games for others to play. or roller coasters or something :D

86
Announcements / Re: The return of EGCM.
« Last post by Matt on December 29, 2012, 06:32:34 pm »
As I suggested to you, I think we should have 1 Server but 3 Worlds(If you can do it).

The Worlds can bet Connected at the Spawn Point with a Teleport.
I think the Worlds should be;

Survival: Like we had before with Tekkit or we could use the Normal One(Forgot what it is called). If we do Tekkit the next one will be messed up.

Creative: Creative Mode but with certain Mods for a Free Build area which anything can happen and then a certain 50x50 or 100x100 Area for players assigned by Admins/Mods so that only the player can build in that area and so do the people they give permission to(There is such mod).

Event: An Event Server with Games which Admins/Mods can host to keep the server more fun and active. All in the Event World will have to be built by Admins/Mods but I was thinking of an extra rank for like Event Helpers so that people can import there own Games in aswell. Games like Spleef, Mazes and more.

That is my suggestion. If there is any Question feel free to PM me on IRC or reply here.
Only problem I guess like Wataki said is the Usage but that may be able to be worked round?
87
Announcements / The return of EGCM.
« Last post by WatakiWatako on December 27, 2012, 08:14:19 pm »
Well, the server seems to have come to a halt. I guess we're all bored of the current world!
So... What shall we do now? Leave a reply and cast your vote.

See you in the new world!

Meanwhile, EGCM is running Vanilla Minecraft 1.4.6 in creative mode.
88
Bug Reports / falling through the world and as result losing my items.
« Last post by Paranoid on November 26, 2012, 01:16:24 pm »
13(14:13:53) <07%EGCM> paranoidnl fell out of the world

i fell through the earth because of a bug, now i lost Allot of expensive stuff

i lost my Dia hat and shoes.
my quantum legs
2 regular diamonds
my lappack
my dia sword
my dia drill
9 ruby
and some other stuff.

i would like to see it returned
89
Server Suggestions / Re: World Borders
« Last post by GoR on November 25, 2012, 08:49:13 am »
Err , i dont agree with this because it would suck , no world borders pls.
And i am responsible for that 3.5km long line xd
90
Server Suggestions / World Borders
« Last post by Ratzu on November 25, 2012, 02:14:39 am »
I think we should have borders restricting the movement of players around a very large area, to prevent the server from lagging and map deformation, as of now, our map looks like severely mutilated male genitalia.
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