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Messages - Cookiemonstah

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16
Console and Computer Gaming / Nuzlocke mode
« on: March 21, 2013, 04:29:58 pm »
Most of you are thinking... Wait what?
Well it's about the pok?mon games... They are mighty fun but they just seem to easy no? That's why someone invented nuzlocke mode, a set of fixed, and adjustable rules, you can use to make the game more difficult.
The obbligated rules:
- You can only capture the first pok?mon you meet in each route.
- If a pok?mon faints, he dies and has to be released, or perma boxed.
- If your entire team fainted, you died.

Adjustable rules:
- If the first encounter in the area is a Double Battle in dark grass, the player may choose which of the two Pok?mon they would like to catch.
- While not exactly a definite rule, the general consensus is that players must also nickname all of their Pok?mon, for the sake of forming stronger emotional bonds.
- Starter Pok?mon is based off your Trainer ID number. If the last number is 1-3 the player starts with a Grass type, 4-6 is Fire type, 7-9 is Water type, 0 is the player's choice.
- To prevent duplicate captures you can capture a the next pokemon if you already have encountered the pokemon, or any of it's (pr)evolutions.
- Not officially enforcing the rules until the player has Pok? Balls and can catch Pok?mon. For example, the PoochyenaRS/ZigzagoonE that the player has to save Professor Birch from is not counted as the first encounter on the route, and not counting any other encounters as such until they can catch. Likewise, in the games where the rival battle is immediately after getting the starter Pok?mon, the "any that faint must be released" rule is not enforced at that time.
- As a mercy rule, allowing 1-3 "second chances" or revives of fallen team members.
- As another mercy rule, if the player runs into a Shiny Pok?mon on the incredibly rare chance, the player may still catch it, regardless of whether or not it is the first encounter in the area. It also does not need to be released if it faints.
- If the player has no Pok?mon that can use a certain field move that is required to continue through any given point of the game, they may catch another Pok?mon that can learn said field move. However, it cannot be used in battle for any reason, and must be released, permanently boxed, or migrated as soon as the player gets another Pok?mon that can use said field move.
- You are allowed to trade with npc's.

These are basically the rules I am going by right now... If you wish to know more, or want to join in on the fun join us on irc at #nuzlocke.

Personal stats:
Game: Soulsilver
My team so far:
Cyndaquil level 9 name: Chester
Pidgey level 9 Name: Pidgey (Has to be renamed...)
Weedle level 6 Name: Poison Ivy

So far no pok?mon have been knocked out.



17
ECNR Suggestions / Re: Sell Clothes at zip binoco urban and victim
« on: March 15, 2013, 01:25:19 pm »
Additional aesthetic items can be bought in the ECNR shop. If you want different close you can choose one of the many other civilian skins...
I don't think buying cloths from binco and zip would serve any purpose...

18
ECNR Suggestions / Re: Very Simple Command
« on: March 15, 2013, 11:10:47 am »
I believe these commands are already there with !regreq and !armyreq, correct me if im wrong tho. Either way both commands have been implemented before

19
ECNR Suggestions / Re: On Duty and Off Duty Commands for Cops
« on: March 08, 2013, 06:16:02 pm »
This would nullify some 'corrupt' cops tho... I'd say this is a decent addition but not neccesary. Criminal should always distrust police...
Following scenario;
Cop is offduty, rides along a criminal, then goes /onduty when the criminal is out of range of vehicles and arrests him.
Scenario 2; new player, woohoo hit 50 score! I can play cop class! /cuff on criminal... Wait... Why doesn't this work... What is going on?!?!?!?!? Rage-dm-spree

Decent suggestion, for a rp server... Not for a server like this imo!

20
Announcements / Re: CRRPG
« on: March 06, 2013, 11:56:53 am »
That's what I like about egc, it's a community. Not just a server where it's everyone vs everyone, where admins flame each other and owners change partners faster than guys change girlfriends!

I also noticed that EGC almost exists for a year! (16th of march if im correct)
Congrats in advance! Y'know what, screw my goodbye, this is not my time yet. My time will be when egc closes it's doors!

21
Sports / Re: who is your best football player
« on: March 02, 2013, 10:36:18 am »
Robin van Persie.

22
Discuss Anything / Quitting the game.
« on: February 27, 2013, 09:28:32 pm »
Hey people,
I am sad to announce, that my old laptop has died. RIP, with this I got myself a new laptop... One which I want to keep clean... of unnecary illegal software.
I'll keep in touch with some of you through skype, perhaps you'll see me on the minecraft server, perhaps not... Never a big fan of tekkit.
Either way, don't expect me around for a couple of weeks/months.

It was fun playing here, and (most of) you people were great folks. Ofcourse there were the occasional arguements, but that is what you get when you put alot of people in a server and have them play there for a long time!

Thanks for all the fun times, and see you guys around.
Dazz

23
Closed Organizations / Re: The Almighty Blackhand
« on: February 17, 2013, 02:16:18 pm »
* Sylar realizes this topic isn't in the appropriate board.
This isn't a server announcement, it's just another organisation, and we have boards for organisations. :)
It was robocop/another administrator who put it under server announcements, as well as the former TF141 board.

24
Rule Violations / [BANNED] Smoke_Weed_Every_Day
« on: February 16, 2013, 12:41:50 am »
Player Name:
Smoke_Weed_Every_Day

Description of what they done:
cash/speedhacks proof provided as the following logfiles; im unsure if he has been banned, thus this forum report

Picture Evidence
[12:56] <Dazzler> [12:45:44] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $109471 to $109501 ( 30 ) Location: Redsands West
[12:56] <Dazzler> [12:45:46] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $109501 to $109526 ( 25 ) Location: Redsands West
[12:56] <Dazzler> [12:45:47] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $109526 to $109563 ( 37 ) Location: Redsands West
[12:56] <Dazzler> [12:46:43] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $109563 to $109978 ( 415 ) Location: Las Venturas Airport
[12:56] <Dazzler> [12:48:12] <%ECNR2> After a terrorist attack was called .. The building has been re-built.
[12:56] <Dazzler> [12:48:32] <%ECNR1>  Smoke_Weed_Every_Day (3) - a
[12:56] <Dazzler> [12:49:29] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $109978 to $110780 ( 802 ) Location: Redsands West
[12:56] <Dazzler> [12:50:17] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $110780 to $112676 ( 1896 ) Location: Redsands West
[12:56] <Dazzler> [12:50:40] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $112676 to $112694 ( 18 ) Location: Redsands West
[12:56] <Dazzler> [12:50:45] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $112694 to $112723 ( 29 ) Location: Redsands West
[12:56] <Dazzler> [12:51:01] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $112723 to $112927 ( 204 ) Location: Redsands West
[12:56] <Dazzler> [12:51:05] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $112927 to $112964 ( 37 ) Location: Redsands West
[12:56] <Dazzler> [12:51:07] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $112964 to $113051 ( 87 ) Location: Prickle Pine
[12:56] <Dazzler> [12:51:08] <%ECNR1>  Smoke_Weed_Every_Day (3) - ##
[12:56] <Dazzler> [12:51:10] <%ECNR2> There is only 6 hours left until the lotto draw. Get your ticket at a 24/7 shop!
[12:56] <Dazzler> [12:51:11] <%ECNR1> Today's jackpot is: ~$5121879.
[12:56] <Dazzler> [12:51:19] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $113051 to $113184 ( 133 ) Location: Prickle Pine
[12:56] <Dazzler> [12:51:22] <%ECNR1> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $113184 to $113512 ( 328 ) Location: Prickle Pine
[12:56] <Dazzler> [12:52:35] <%ECNR2> **(CASH INCREASE)** Smoke_Weed_Every_Day(3) money has increased from $113512 to $113934 ( 422 )
[12:56] <Dazzler> possible speedhacks/cashhacks earlier
[12:57] <Ratzu> :o
[12:57] <Ratzu> Thanks Dazzler.
[13:00] <Ratzu> Can't ban :S
[13:00] <Ratzu> His name is too long.
[13:01] <Ratzu> Let byrner know.
[13:01] <Ratzu> I need to go to school.

25
Announcements / Re: Version 1.4 - SA-MP 0.3x
« on: February 12, 2013, 11:23:14 am »
Great update and great addition and all... But what does the army need another aircraft for to shoot down reds, besides the hunter, hydra and the /callattack...

26
Fixed / [BUG] /escape bug
« on: February 10, 2013, 11:56:20 pm »
Description of the bug:

/escape does not work properly. I got arrested, and instantly tried /escape for the first time in actual real life months.
This makes people unable to escape from jail, and renders the Bounty hunter class useless.
It is not confirmed wether or not greenhaven escaping still works.

Images of the bug:





27
Fixed / Re: [MISTAKE] Lottery number didn't show up
« on: February 10, 2013, 11:21:12 pm »
I would like to add on this that this is not the only time it occured.
This happened at least 3 times in a row, and I suspect it keeps occuring untill a GMX happens.

28
Auctions / Lucky Clover's Sweed Shop!
« on: February 06, 2013, 11:01:07 pm »
Hello there;
I am selling bulks of weed. When I say bulks I mean big numbers.
The more weed you want, the cheaper it gets.

This weed can be stored in your warehouse space, backpack or just keep em in hand, but that's not really all to smart!

Pricelist:
1 gram: $250
500 grams: $120 000
1000 grams: $230 000
10KG: $2 000 000 (That's a staggering 300 000 discount over the 1kg price!)
50KG: $9 000 000
100KG: $17 000 000
200KG: $27 000 000 (A staggering $23mil discount off the regular 1gram price!)
400KG: $40 000 000!!

Lucky Clover's Sale:
This is a reduced price for a certain amount of weed, these discounts go for 1 week, after that another amound of weed will be discounted.

This weeks Lucky Clover's Sale is:

25KG of weed for $2 250 000 dollars! That means a 50% sale for that amount of weed! (max 1 time sale of each lucky clover a week)


If you wish to buy any different amount, please PM me for negotiations.
Payment is made 50% before hand, after that I will send half the weed. After this half is done the rest of the payment is done, and I'll give the rest of the weed.

If there are any issues with any arrangements made, please contact me through IRC pm.

~Dazzler

Prices can be changed at all times, there will be no warranty that you receive your weed back if you die with it in hand. The weed is your responsibility and only your responsibility. Do not come to us for legal issues.

When buying weed through forums post using the following format please:

Code: [Select]
Ingame Name:
How much weed do you want:

29
Server Suggestions / Re: Duels
« on: February 04, 2013, 06:54:46 pm »
only if there is a rule like use only armour of leather-diamond cuz i have armour which can only be killed with a nuke
Point is with duel both parties need to agree to the duel, if you feel disadvantaged, you can say no to the duel lol. Such rule isn't needed, and nukes are already not allowed on the server.

30
Server Suggestions / Duels
« on: February 04, 2013, 06:18:50 pm »
How about a /duel plugin for people that actually want to duel, but still to have no pvp at random...
http://dev.bukkit.org/server-mods/duels/

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