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Author Topic: Some suggestions for 1.7  (Read 2658 times)

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Offline Varun

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Some suggestions for 1.7
« on: July 24, 2014, 05:26:07 pm »
Some suggestions:

1. When /bc have timer of 2 minutes then why don't failed cuff have the same?
2. Heavy cash reward for wanted level 200 for criminals and 5 arrest without dying for cops.
3. Buying grenades, Satchel and tear gas from new bomb store that can be in auction as new business, The price can be high to avoid possible abuse, Like 300-500k per grenade.
4. Cash rewards for killing a cop while being 10+ wanted level.
5. Fixing Kidnap (Really)
6. Removing sea-sparrow from Helibahn
7. More blowable places that needs team work, Like we do in fed
8. Introducing new cars in LV
9. Take over mode, REG BCSD or BH members can takeover some place with some command, the territory will generate revenue for that particular org until re-claimed. A high-level authority person from each org must be present ingame to begin takeover. Atleast 3-4 members of either org must be present to use this command. Takeover mode can be like a event and must need admin permission to start, Like we have in /changename command.
10. Removing cellphone, It's of no use.
11. Removing /biterope
12. Automatic Hit placement on Bank robbery, Casin0 robberies to give some meaningful task to Hitman class.
13. Removing Passport
14. Advertising milehigh via Eggman
15. Clearing bans in 1.7 except some
16. Increasing Green Haven to give the escape system a valid chance.
17. Blowable Guantanamo bay to let prisoner escape or just remove it.
18. Add map system for FnF
19. SAM missiles in army bases.

It's all for now

Offline joaofcmb

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Re: Some suggestions for 1.7
« Reply #1 on: July 24, 2014, 06:17:13 pm »
gr8 suggestions varun. The territories to take over could be all over SA, instead of just being in Bone county. I think biterope should still be available but have a 5 min cooldown and 10% chance of breaking the rope. Maybe introducing 2 types of rope. Normal one that can be bit (10% chance) and a better rope which costs 200k that cannot be bitten and scissors have 15% chance and 5 min cooldown. The cellphone is used for 911 calls, prostitutes, which make no sense and should be removed, and for org talk. Cellphone could be kept, as long as it has other features. Imo Cellphone users could be the only one with access to the current time ig, Weather forecast by pressing /weather, and the only ones who could make /pm's (sort of like Texting each other). One thing that'd be cool, would be a chatroom for Foreign Languages. People could speak with it thu a command like, /fc "msg" and have commands like /enablefc and /disablefc to either see it in a dif color, or for it to be hidden.
Regular ECNR player and Bone County's Sheriff's Department Sergeant

Offline Littleman

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Re: Some suggestions for 1.7
« Reply #2 on: July 24, 2014, 08:55:37 pm »
I like
Blessed are they that mourn: for they shall be comforted.
Matthew 5:4
http://www.youtube.com/watch?v=n9cq2utk2JU

Offline 900HorsePower

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Re: Some suggestions for 1.7
« Reply #3 on: August 06, 2014, 02:03:56 pm »
ORG wars like in GTA SA where you can take over gank spots but same with BCSD and BH. Would be more fun.