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Messages - WatakiWatako

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136
ECNR Human Resources / Re: Regular Player Applications
« on: August 02, 2012, 11:17:51 pm »
<Xplicit> Server Name: Xplicit
<Xplicit> Date Joined ECNR: A couple days before July 19, 2012
<Xplicit> IRC Name: Xplicit
<Xplicit> How active are you on IRC?: I am on IRC everyday for about 3Hours+
<Xplicit> How active are you in the server?: I am ingame everyday for about 3Hours+
<Xplicit> Why do you want to be a Regular Player?: I want to be Regular Player because I meet the Given Requirements and I would also like the Extra Benefits. Also it shows New Players that you are a Regular Player and there is more chance of them asking Me for help as Regular Player since they can see I have played more. (to get regular player.)

Post from Xplicit who is unable to access this board of the forum.

ACCEPTED

137
General Server Discussion / Re: Proposed Jail Sentences
« on: August 02, 2012, 12:23:20 am »
So you are saying if there is robbing etc... You won't get as much wanted level anymore?... Well more you hide stuff more it is hard to answer.. We do not know how to get the Wanted Level etc...?If you are saying the Typical Wanted Level is between 0 - 20 because we all know the Typical Wanted Level on ECNR is 50 - 100... Normally That is how I am thinking?:S

Good point. I will continue to with hold information for the time being.
All I'm saying is that they wanted levels are intentionally brutal. It'll make sense after the release.

138
General Server Discussion / Re: Proposed Jail Sentences
« on: August 02, 2012, 12:16:49 am »
My opposition to that would be that typical wanted levels (between 0 and 20) for example, constitute a maximum sentence duration of three minutes. As you can see from the graph :P

The point is, by the time your each level 100 on this server, your profits will be massive unless you're just killing people.
* WatakiWatako whoops... Nearly dropped a hint lol

139
General Server Discussion / Proposed Jail Sentences
« on: August 02, 2012, 12:08:56 am »
Shown below is a graph of the proposed jail sentence durations.

Graph of Wanted Level (X) against Sentence Duration (Y)
Wanted Level - Measured in increments
Sentence Duration - Measured in minutes


(Please click the image to enlarge it!)

It's a direct relationship between the Wanted Level and Jail Time.
Note that players can't actually be jailed until after wanted level 4, this constitutes a minimum sentence of 36 seconds. Scaling up to 15 minutes at wanted level 100. The graph could be extended further regardless of the wanted level.

With this formula, the criminals get exactly what they deserve. It's harsh and that's the way I want it to be. The price of being arrested should be high if the crimes are of great extent. Therefore, it's up to the player to ensure that they are not arrested.

Additionally, players who are entitled to a sentence upwards of four minutes cannot evade the penalty by death. They will be jailed regardless.

Hopefully you approve. Given that this server is a "light RPG server" I intend to follow through with the suitable specifications.

140
Rule Violations / Re: [HACKER] BigPRICK33
« on: July 30, 2012, 04:42:49 pm »
Given the location and frequency, I do find this highly suspicious.

Banned.

141
Rule Violations / Re: [HACKER] Mechapc
« on: July 30, 2012, 04:41:45 pm »
Banned on account of strong evidence.

142
General Server Discussion / The Jail Sentence Formula
« on: July 21, 2012, 06:32:23 pm »
So... I might as well ask now. What sort of Jail sentences are we looking for?
I honestly preferred having the longer sentences (upwards of three minutes) on CRRPG's script before the changes were made.

However, this is a completely new server and it's up to you guys what we do. Bear in mind that it is a Cops and Robbers server with a hint of RPG. I highly doubt many of you will be asking for true RPG style sentences that can last up to a whole 24 hours! :P

We could have a formula that calculates the length of the sentence based on your wanted level, the higher it is, the longer you're in jail. With no limits. I want to know what you're after, get posting!

143
Announcements / Re: ECNR Version 1.1
« on: July 19, 2012, 09:07:56 pm »
Continuing what's been said, I've decided to port the changes that I made to the CRRPG script (Version 3.9.5 and 3.9.6) to ECNR.
More specifically, the Trash Collection skill and the Fire Fighting update.

For those of you who didn't previously read over the changelog, here's the list.

Waste Collection/Trash Collection
The old skill was boring, and generally repetative. I previously created the new trash collection skill, it's an entirely new class that actually sticks to the principles of an RPG. That is, in the sence that you are able to gain XP (Experience) and level up.
There are a number of advantages to leveling up, these include being able to carry more bags of trash in your hands at once. We'll get the that later...
The objective when spawned as a Waste Collection Officer (Found to the left of the cops) is to patrol the streets of Las Venturas and ireland for trash.
Upon finding a bag of trash, exit your waste collection vehicle, approach it and type /pickup, next, you'll want to place it in your truck. This can be done by approaching the rear of the truck and typing /placetrash.
Repeat the process until your truck is full (or until you can't find any more trash), then, return to one of the two bases and at the right spot, use /empty to deposit your trash and receive the reward.

Commands:
/pickup - Picks up a bag of trash
/placetrash - places all bags of trash that you are holding into a trashmaster
/helptrash - Displays all commands and some information about the skill
/trashinfo - Displays information that is specific to you and your vehicle
/empty - empties a trashmaster that you are currently in
/searchtrash - search a bag of trash for useful (or otherwise) items.

Note - It is possible for two people to cooperate with each other to improve productivity, you will both receive the reward as long as your partner is in the passenger seat while using /dropoff.
*Credits to Ge-Force/Suicide for mapping the North-West Trash Collection base!
As you level up, new featuers become available such as /searchtrash. Your reward (score and cash) will also increase.
As well as this, it becomes possible to carry more bags of trash at a time. The maximum level is 20.
I'm probably forgetting a lot because this is a bit rushed lol... Moving on...


The Firefighting Upgrades
I'll just keep this in bullet point form to speed things up a bit!

?Fires aren't just on a timer anymore, there can be multiple fires at once and they will occurr more often when more firefighters are online.
?Fast Response bonuses
?You actually have to put the fires out
?The more firefighters you have working on a fire, the quicker it will go out
?You can now earn score and cash from putting the fires out
?/dropwater actually effects the fires, you have to refill the helicopter after each use (At an FDSA helipad)
?Fire extinguishers may also be used to extinguish the fires
?Loads of new reasons for places going on fire (textual)

Note - I buggered up /dropwater during the port. It may be implemented in the next version!
Sorry for the inconvenience,

Enjoy!

144
Ban Management / Re: GoR - 19th July
« on: July 19, 2012, 02:15:18 pm »
All done.

145
Ban Management / Re: [IRC] Sylar - 18th July
« on: July 19, 2012, 01:27:55 pm »
I've added an exception for all addresses within the last octet.
If you are able to use a private address as apposed to the publicly available WAP, I highly recommend doing so.

146
Ban Management / Re: [IRC] Sylar - 18th July
« on: July 18, 2012, 03:19:34 pm »
You have been unbanned, reply if you have any further problems.
Sorry for the delay, my account wasn't properly configured! :P
I've got some questions about your connection. See you on the IRC network.

147
Console and Computer Gaming / Re: Command & Conquer
« on: July 15, 2012, 12:15:40 pm »
I practically registered on the forums just to create this reply!
You know me RoboCop, if it's got Command and Conquer on the tin, I've played it lol
Speaking of which, shall we arrange a game of Red Alert some time soon? It's been a while since we played.

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