May 04, 2024, 10:42:54 am

Author Topic: A new Skill to work for ?  (Read 1329 times)

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Offline Ms_Understood

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A new Skill to work for ?
« on: April 09, 2013, 03:27:58 pm »
Suggestion name: cSkill (Cop Skill)

Description: I'm not very good at explaining things lol. It would be like the tskill , and the more cskill you have the better stuff you get, for example when you reach 10 cskil, every time you spawn you'll spawn with better guns , then when you get to 20 cskill you could spawn with Armour , then with 30 you could get money or something like that and so on.

Reason for suggestion: Just an idea i though i'd share lol

How it benefits the server: it will give cop players something to work for.

  :D

Offline GoR

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Re: A new Skill to work for ?
« Reply #1 on: April 09, 2013, 03:35:55 pm »
I really like this especially if it would be implemented in 1.5 and would be the same for army, but for army it should be askill


Offline joaofcmb

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Re: A new Skill to work for ?
« Reply #2 on: April 09, 2013, 06:07:16 pm »
almost like y promotion thing i said n will soon put it all looks like me n ma wife r starting to have a shared mind  ;D ;D ;D ;D
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Crow

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Re: A new Skill to work for ?
« Reply #3 on: April 09, 2013, 08:10:15 pm »
Suggestion name: cSkill (Cop Skill)

Description: I'm not very good at explaining things lol. It would be like the tskill , and the more cskill you have the better stuff you get, for example when you reach 10 cskil, every time you spawn you'll spawn with better guns , then when you get to 20 cskill you could spawn with Armour , then with 30 you could get money or something like that and so on.

Reason for suggestion: Just an idea i though i'd share lol

How it benefits the server: it will give cop players something to work for.

  :D

Kinda like this actually. It would be another incentive for players to excel in certain things, and give more of an edge on gameplay, though you'd have to be careful to ensure that it doesn't wind up being overpowering or something. Other then that, not a bad idea at all :>