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Author Topic: New Players,Ireland and spawnpoints  (Read 3478 times)

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Offline Quit

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New Players,Ireland and spawnpoints
« on: October 02, 2012, 12:59:41 pm »
1.Remove/fix the spawn in Ireland which makes you fall through Ireland and you need to swim.Its so annoying and it makes new players leave

2.Maybe add that new players don't spawn in ireland or make the tool free for them because they can't get out they dont have money and they cant find LV.Alot of new players spawn in there.

3.Add like 2/3 vehicles at some spawnpoints like infront of Ireland tool you dont have any vehicles you need to run to Londis to get one others are house vehicles.And when it spawns you at Irish city hall same.Just house vehicles you need to run again to the pizza to get vehicle.

That's it.

Offline Sylar

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Re: New Players,Ireland and spawnpoints
« Reply #1 on: October 02, 2012, 01:11:23 pm »
The Ireland water spawn point has existed for years without a fix, yes.

Offline Littleman

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Re: New Players,Ireland and spawnpoints
« Reply #2 on: October 02, 2012, 03:33:06 pm »
I agree, and sometimes i spawn into the water while i am wanted, like somone already stated there needs to be more planes in the case when wich someone spawns into the water. what bout if you spawn into the water, you get teleported to Ireland toll both?. Yes there should also be more cars in the Ireland area.
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Harry_Callahan

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Re: New Players,Ireland and spawnpoints
« Reply #3 on: October 02, 2012, 07:44:58 pm »
I agree, its annoying as hell, especially if you're new and have no money for the toll It's only been suggested a few dozon times, lets change it this time yeah?

Offline Enigma

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Re: New Players,Ireland and spawnpoints
« Reply #4 on: October 02, 2012, 08:20:54 pm »
It's a lot harder than you'd believe to fix this bug. Well, perhaps hard is the wrong word. It's complicated & time consuming to find this actual particular one. I will work on it though.

Harry_Callahan

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Re: New Players,Ireland and spawnpoints
« Reply #5 on: October 02, 2012, 09:09:39 pm »
Instead of using all your time and energy to find the bug and work out a fix for it, why not just eliminate the problem all together by removing the few particular spawn points which are causing the trouble?
Can't fall in the water if you don't spawn above it and IMO I don't think anyone will miss spawning in Ireland.

OldMan

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Re: New Players,Ireland and spawnpoints
« Reply #6 on: October 03, 2012, 02:42:41 am »
It's a lot harder than you'd believe to fix this bug. Well, perhaps hard is the wrong word. It's complicated & time consuming to find this actual particular one. I will work on it though.
it's simple actually, make the player freeze 3 seconds after spawn to load the objects c:

the reason we fall down it's because of the unloaded objects. Due to lag and more shizzle, it loads after we hit touch down.

Now, another alternative solution is to remove spawn points above that certain area. For instance, get the position before the bridge of Ireland then remove all the spawn point that has higher x value than the pos we got from near the bridge c:
« Last Edit: October 03, 2012, 02:44:58 am by OldMan »

Officer_harris

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Re: New Players,Ireland and spawnpoints
« Reply #7 on: October 03, 2012, 04:12:04 am »
It's a lot harder than you'd believe to fix this bug. Well, perhaps hard is the wrong word. It's complicated & time consuming to find this actual particular one. I will work on it though.
it's simple actually, make the player freeze 3 seconds after spawn to load the objects c:

the reason we fall down it's because of the unloaded objects. Due to lag and more shizzle, it loads after we hit touch down.

Now, another alternative solution is to remove spawn points above that certain area. For instance, get the position before the bridge of Ireland then remove all the spawn point that has higher x value than the pos we got from near the bridge c:

He's Right, Loading/Rending Problems are Quite Common and Easy to Fix

Harry_Callahan

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Re: New Players,Ireland and spawnpoints
« Reply #8 on: October 03, 2012, 11:16:51 am »
I'm pretty sure the 3 second delay was tried before with no success, but I may be mistaken.

Offline Enigma

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Re: New Players,Ireland and spawnpoints
« Reply #9 on: October 03, 2012, 05:30:40 pm »
Obviously I've thought of that, lol. Freezing players on spawn causes other problems.

burekhunter

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Re: New Players,Ireland and spawnpoints
« Reply #10 on: October 03, 2012, 05:44:55 pm »
EDIT(post fail):you should just remove problematic spawns that have no cars, you fall in water etc

New players should spawn in ireland because its just well mapped and you have a lot of stuff to rob and get that first few points that are really important, but tho it can be frustrating to dont know where are you, and where you need to go
« Last Edit: October 03, 2012, 05:57:50 pm by burekhunter »

Offline Sylar

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Re: New Players,Ireland and spawnpoints
« Reply #11 on: October 03, 2012, 06:40:11 pm »
Ireland isn't 'well mapped' (although it's not as bad as Eggland (of coarse I like how Ireland currently is, but it looks too fake to me; it doesn't have that 'populated land' look nor feel)), and in my opinion, new players should spawn in the land they're familiar with - the San Andreas they know. Otherwise they get confused and end up leaving.
« Last Edit: October 03, 2012, 06:43:18 pm by Sylar »

burekhunter

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Re: New Players,Ireland and spawnpoints
« Reply #12 on: October 03, 2012, 07:25:46 pm »
Yeez, i mean like well placed shops, casinos etc
Of course that the rest of it isnt really great(the airport? Its made just to break my car) but i couldent make it better, maybe mappers can do their job and fix it

SpeedFreak

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Re: New Players,Ireland and spawnpoints
« Reply #13 on: October 04, 2012, 01:44:10 am »
Great Idea!
I agree and support.


OldMan

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Re: New Players,Ireland and spawnpoints
« Reply #14 on: October 04, 2012, 01:50:46 am »
Obviously I've thought of that, lol. Freezing players on spawn causes other problems.
Then proceed plan B!
Now, another alternative solution is to remove spawn points above that certain area. For instance, get the position before the bridge of Ireland then remove all the spawn point that has higher x value than the pos we got from near the bridge c: