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Messages - Ratzu

Pages: 1 ... 5 6 [7] 8 9 ... 15
91
ECNR Suggestions / Re: Re-routing Jim! (the bus driver)
« on: January 02, 2013, 07:54:16 am »
Definitely agree. Also, Wataki should record the bot :P

92
Introductions / Re: Intro!
« on: January 01, 2013, 04:37:25 am »
Welcome to EGC!

93
Discuss Anything / Re: Guess who's back! :D
« on: December 29, 2012, 09:38:11 pm »
That's awesome, considering I've never even seen you ingame :P Looking forward to arresting you <3

94
Introductions / Re: Hey everyone :P
« on: December 12, 2012, 03:00:25 am »
Welcome to EGC! I'm usually on IRC if you need anything, haven't been on lately since Windows 8 is having a few compatibility problems.

95
ECNR Suggestions / Re: Auto-Translate
« on: November 27, 2012, 12:45:04 am »
This would work... If people didn't actually use street language... People use variations, lingo of their own language, making translate programs unable to translate some words in their sentences...
Or giving wrong translations.. This might become a problem if it translates something that means something entirely different.

For instance, in dutch "buurvrouw wat een mooie koolmezen, maar wat doet mijn haan op uw ezel"
what effectively translates to "neighbor what a lovely tits, but what does my cock in your ass"
but actually means "Neighbour, what a nice birds, but what does my cock(chicken) on your donkey"...

Some is better than none. Also, people will probably try speaking properly if it means they can be understood.

96
ECNR Suggestions / Re: Auto-Translate
« on: November 26, 2012, 01:09:06 am »
I think someone has already suggested this a while back, but yes i do like the idea. Please refer to this link: http://ecnr.enigmaticgc.com/forum/index.php?topic=584.0
I can't believe I forgot this was already suggested, I thought it was just suggested ingame, like, "hey, we should have this." /facepalm :/

97
ECNR Suggestions / Auto-Translate
« on: November 25, 2012, 05:40:02 am »
We definitely need a system that automatically translates other languages into our own (using Google Translate), giving people the liberty to speak their languages while not annoying the rest of us, and make it possible for us to communicate with them, and build a larger inter-lingual community in that manner.

We could have a command like /setlang [Language], in which language, would be the name of the language, in the language itself.
For example:
/setlang English
/setlang Espa?ol

And it would automatically translate all text into the language you specify.

I cannot emphasize on how amazing this would be and we would be a first (as far as I know) in the entire SAMP community to have such a system.

Yes I do understand Google Translate is not perfect, but if you have half a brain you can infer what people are trying to say in the case of a failure on Google's side. It is definitely a lot better than the oooaaaaoooaaaaaaooooaaaaaaaaooooooaaaaa oooaaaaao us living in the US get when someone is speaking a language that does not use the Latin alphabet.

98
Server Suggestions / World Borders
« on: November 25, 2012, 02:14:39 am »
I think we should have borders restricting the movement of players around a very large area, to prevent the server from lagging and map deformation, as of now, our map looks like severely mutilated male genitalia.

99
Bug Reports / Re: Trans. table bug!!!
« on: November 19, 2012, 01:46:01 am »
I've been having similar problems with my klein star omega. Recently my klein star disappeared from my inventory with the rollback, so that's that.

100
Server Suggestions / MCMMO
« on: November 12, 2012, 08:13:49 pm »
MCMMO is basically a plugin that allows you to level up in different aspects of the game (mining, swordfighting, fistfighting, digging, fishing, etc) and gives you perks when you level up to a certain level.

101
Discuss Anything / Re: Don't cry nao!
« on: November 12, 2012, 03:25:27 am »
No. Don't leave me :<<< Pls no :(  :'(
I'll miss you Francis :/

102
Server Suggestions / Re: Land Protect / Claim
« on: November 10, 2012, 08:23:03 am »
Agreed.

103
Server Suggestions / Re: Equivalent Exchange Condensers
« on: November 06, 2012, 03:23:21 pm »
It doesn't explode or cause any damage at all, it's not like a nuclear reactor. If they don't want it, they don't use it, it's pretty simple.

104
Server Suggestions / Equivalent Exchange Condensers
« on: November 06, 2012, 01:21:43 am »
Let me start off by explaining what condensers are: A condenser is basically an enormous chest made of diamonds and obsidian which can be surrounded by collectors and relays in order to convert light energy into EMC, and EMC into matter. EMC is the value of matter, for example, dirt is 1 EMC, diamonds are 8,192 EMC, tungsten is twice that amount, dark matter is 17 diamonds a piece, and red matter is 57 diamonds a piece. Now that we've put things into perspective, allow me to elaborate on the generation of matter, a full blown energy flower (a mixture of red matter relays and red matter collectors) can produce about 20 stacks of diamonds in 12 hours, however; take into account that it takes roughly around 2160 diamonds to make one of these. Also, twenty stacks of diamonds is barely anything in terms of Equivalent Exchange, where every item is extremely expensive and requires vast amounts of work.

Condensers are an essential part of Equivalent Exchange and not having them is an extreme pain as the efficiency of the process is decreased tenfold, since 4 collectors around a chest is the closest you can get to an energy flower, which is about 8 times as efficient as the former.

Wataki has allowed us to have a vote on whether or not condensers should be banned from the server.

TL;DR: Read the damn post, you lazy fuck.

105
Staff News / Re: Saw
« on: November 04, 2012, 05:22:33 pm »
Congratulations Saw :D

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